Internship Program

my_post_103.jpgSenior Animator Lisa mentors animation interns.

my_post_104.jpgSummer 2018 interns take a field trip into NYC to find inspiration at The MET & MoMA.

Our summer internship program is a fun, exciting and education-packed 10 weeks. Each intern is specially selected and placed in a department that best fits their skills and interests. Throughout the 10 weeks they will be mentored and supervised by a Blue Sky professional in that field.

All 2019 summer internships start in early June and end in early August. They are open to all college students whose graduation dates fall within the following time frame: winter 2018 through spring 2020.

All applicants must be eligible to work in the United States without sponsorship by the company.

The Artistic/Production Internship applications are now open. Below are short descriptions of each open position.

You can apply by visiting our job openings page or by clicking on the department name below.

Please note that the deadline to apply is Friday, March 8th.

 

Internship Positions


 

Animation

The Animation Department brings life to our characters through movement and acting, creating characters that our audiences can fall in love with. As an intern, you will have the unique opportunity to work with several Blue Sky mentors learning many tips and tricks as we explore all aspects of our animation process.  Animation interns should show exceptional understanding of anatomy, weight, locomotion, acting, dialog, appeal, and entertainment. We also look for artists with a sense of humor, a strong point of view, and who have the ability to put a personal spin on their work.

Application Requirements: Cover letter, Resume, PDF per the information below and a reel with character animation.

Apply Now

Art / Visual Development Artist

The Art/Visual Development develops the visual look for characters, sets, and/or color scenarios for our films. Artists are responsible for clear, detailed work that will ensure easy hand off to other departments in production and facilitate the execution of the visualized concepts. Candidates should be art students with solid drawing, painting and design skills. Photoshop skills are necessary. Familiarity with Maya helpful, but not required. 

Application Requirements: Cover letter, Resume, PDF per the information above and an online portfolio showcasing one or more of the following: Character Design, Environment Design, Moment Paintings and/or Color work.

Click here to apply

Character

Character artists are responsible for creating the appealing characters that tell the stories of our films. By means of modeling, rigging, texturing, garment and hair building, as well as simulation, they meet the creative and technical goals of the characters with a strong focus on performance sensibilities. We welcome specialization and encourage cross-discipline workflows. For example, a character artist can focus on a single area of interest, such as rigging or materials, or see a character through the pipeline from model and garment building to rigging, materials and hair grooming. A working knowledge of Maya and/or Houdini is required. Zbrush, Marvelous Designer, Substance Painter or scripting experience are a big plus as well.

Application Requirements:

Cover letter, Resume, PDF per the information below and a reel showcasing one or more of the above mentioned skill sets.

Apply now

Character Simulation

The Character Simulation Artist has a broad range of responsibilities that revolve around running dynamic simulations (garments, hair, skin, muscle) to enhance and support the animated character's performance. Character Simulation interns should have resourceful problem solving skills, strong visual aesthetics,  working knowledge of Maya or Houdini, scripting skills (python is a plus), and a practical understanding of dynamic motion in either of the described areas.

Application Requirements:

Cover letter, Resume, PDF per the information above and a reel with simulation examples.

Apply Now

Crowds

The Crowds Artist is tasked with filling the screen with background characters to support animation's lead and hero background characters. This support can range from a handful to thousands of characters. We add depth to the shots we touch and add life to scenes that feature large numbers of simple, but numerous character movements. As an intern, you will work with the crowds team to learn our pipeline from start to finish.  Crowd interns should demonstrate an understanding of how simulated effects work, composition in frame, and a good sense of appeal and entertainment. Additionally, we are looking for artists that really dive into creative and technical challenges, take the initiative, and are open to learn new processes.

Application Requirements: Cover letter, Resume, PDF per the information below and a reel with solid examples of crowd/fx simulation.  

Apply Now

Development

The Development Department is responsible for developing new & existing ideas into feature films for the studio. The development department works with directors, producers, writers, artists & executives. The dev department facilitates any support the project may need, creatively or production. The development intern would be responsible for anything the project may need including but not limited to: research reports, note taking, reviewing writing samples, assisting with brainstorm sessions.

Application Requirements: Cover letter, Resume and PDF per the information below.  

Apply Now

Effects

The Effects Department designs, develops and implements visual effects in a film (examples include: oceans, splashes, dust, snow, explosions, fire, rain, waterfalls, etc). An FX Artist is someone who has a great eye for composition, color, timing, as well as a solid problem solver with a reasonable understanding of math and physics. Often there are many unique effects that require one-off techniques. FX interns should be pursuing either BA or MFA in Computer Arts with FX emphasis, or a BS or MS in Computer Science with FX emphasis and a strong art background. Solid knowledge of Houdini software and Maya with some proficiency in Python, C++ and Object Oriented Programming is preferred. Experience with Renderman is a plus.

Application Requirements: Cover letter, Resume, PDF per the information below and a reel with multiple examples of FX animation (CG FX prefered and 2D FX animation is a plus).

Apply Now

Environment

Environment artists are responsible for creating the world of the story by means of modeling, texturing, propagation, set dressing and set extension.  It is a cross discipline roll that also welcomes specialization. An artist can focus on a single area of interest, such as modeling or look, or see an asset through the pipeline from rough model, and materials to high res sculpt to propagation and set extension.  Candidates are not expected to be proficient in all steps of the environment asset production to apply, but a multi-disciplined approach is encouraged. A working knowledge of Maya and/or Houdini is required. Zbrush/Mudbox, Substance Designer, Substance Painter, and/or Speedtree are a big plus as well.  

Application Requirements: Cover letter, Resume, PDF per the information below and a reel showcasing one or more of the above mentioned skill sets.

Apply Now

Lighting / Composition

The Lighting/Compositing Department is responsible for developing and implementing the lighting design of an animated film.  A lighting & compositing artist starts with an animated shot and use the techniques of lighting, rendering and compositing to achieve the director’s final vision for the shot.  As an intern, you will be exposed to Blue Sky’s lighting philosophy and techniques and receive hands-on experience with our evolving tool set. Lighting interns should have a basic understanding of lighting and compositing principles. They should have demonstrable artistic skills including a working knowledge of color, light, perspective, scale, and composition. Interns should have experience working in Maya, Houdini, Renderman and/or Nuke. Experience with photography and/or painting is a plus.  

Application Requirements: Cover letter, Resume, PDF per the information below and a reel showcasing lighting and compositing examples.

Apply Now

Production Management

Production Management is responsible for the management of all processes, procedures, outputs and deliverables on animated feature films at Blue Sky.  The production staff assists each department with their day-to-day tasks including artistic reviews, technical meetings and schedule updates. They must ensure that the department outputs are aligned with the production schedule as well as the creative vision for the project. Production interns should be pursuing a degree in film and/or TV production.  

Application Requirements: Cover letter, Resume, PDF per the information below.

Apply Now 

Story

Story Artists transform a written script into the particular visual language of an animated film.  Every story artist will draw different scenes or sequences of the script - bringing humor and specificity to the words on the page. The basic elements of storyboards show camera angles, sequence staging, and most importantly adding humor and character to the story.  The Story Artist interns should be pursuing an animation related degree and have storyboarding experience on a project.

Application Requirements: Cover letter, Resume, PDF per the information below and a reel or online portfolio showcasing storyboard examples. Click through slides or a movie with edited boards or animatics are prefered.  

Apply Now


TO APPLY

You may apply to more then 1 position. Please make sure you include the following in your application:

  • Resume
  • Cover letter
  • A separate PDF with a list of the the following information:
    • ​​​​​Your name
    • Your school
    • Month and year of your graduation.
    • Contact information for 3 references.
    • Link to your website and password (if applicable).
    • If you currently have the legal right to work within the US.
  • If you have a demo reel, please make sure to include a link (and password if you have one) in the online application a well as your resume and the separate PDF. Put it in as many places as possible. :)

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For a behind the scenes look into 2018 Production Engineering Intern Emily Vo's summer internship experience, read her story on Blue Sky's Technology Blog!