Hi Annlyn! Thank you for joining us today! To kick things off, can you tell us about your role and what a “day in the life” is like for you? How does your work impact the final film?
As a character designer, I work with my leads and art director to bring the movie cast into being. Every day I’m either sketching, refining, or adding ...
Lightbox Expo Online | Blue Sky Studios Schedule
Visit Lightboxexpo.com to register to all events
Friday, September 11, 2020
Our Journey into Feature Storyboarding
with Esteban Bravo & Steph Waldo
Summary: Join Esteban Bravo and Steph Waldo as they share their journeys from school to studio and discuss their first feature film assignment after graduating from Blue Sky’s trainee ...
Hi Jackie! Thank you for joining us today! To kick things off, can you tell us about your role here at Blue Sky? What was the last film you worked on?
Hi! I am a member of the production management team here at Blue Sky and most recently served as the Production Manager on our latest feature "Spies in Disguise". I helped oversee the ...
We're excited to announce Blue Sky's 2019 CTN Animation eXpo schedule! But most importantly, we're excited to see you there!
Friday November 22nd
Spies in Disguise: Acting in Storyboarding
With Storyboard Artist Heather Larkin
7:00pm - 8:00pm
Character, and therefore character performance, provides audiences with an emotional connection to the story. Sharing examples from ...
We're excited to announce Blue Sky's 2019 FMX schedule! But most importantly, we're excited to see you there!
WEDNESDAY MAY 1ST
Women in Animation Presents:"Focusing Female Firepower: The Path to Inclusivity"
THURSDAY, MAY 2ND 2019
Studio Insights: One-On-One
Time: 10:45 - 11:45am
"Unselfish Concerns: The Reinvention of Blue Sky ...
Hi Lisa, thank you for joing us today, especially on the last Friday of Women's History Month! To kick things off, tell us what you do here at Blue Sky?
Hi! I'm Lisa Allen Keane and I'm a Senior Animator here at Blue Sky. Currently, I’m working on pre-production for Nimona. This entails 2D animation tests, rig draw-overs, and character development ...